- 70
- 4 106 655
Critical Giants
Denmark
Приєднався 15 бер 2018
Making stuff, one video at a time. (Games, Worlds & Art)
I drew 12 norse gods, based on original sources.
Get the poster right here: www.criticalgiants.com/product/norse-gods-art-poster
See the full process right here: www.criticalgiants.com/product/ngdcp
...
check criticalgiants.com/store to find great courses & tutorials.
Hosted by: @_william_bang_
instagram | _william_ba...
artstation | artstation.com/williambang
reddit | www.reddit.com/user/william_bang
instagram | criticalgia...
facebook | criticalgiants
gumroad | gumroad.com/criticalgiants
website | criticalgiants.com
See the full process right here: www.criticalgiants.com/product/ngdcp
...
check criticalgiants.com/store to find great courses & tutorials.
Hosted by: @_william_bang_
instagram | _william_ba...
artstation | artstation.com/williambang
reddit | www.reddit.com/user/william_bang
instagram | criticalgia...
facebook | criticalgiants
gumroad | gumroad.com/criticalgiants
website | criticalgiants.com
Переглядів: 3 224
Відео
How I Create Characters For Game Development!
Переглядів 172 тис.Рік тому
How I Create Characters For Game Development!
CHANNEL UPDATE & FUTURE! + Questions for you guys!
Переглядів 3,6 тис.2 роки тому
CHANNEL UPDATE & FUTURE! Questions for you guys!
The Surrian Paradee Concept Art - PROCESS TIMELAPSE
Переглядів 7 тис.3 роки тому
The Surrian Paradee Concept Art - PROCESS TIMELAPSE
How you did the ik for the head?
Hello do you do custom work looking to pay for custom characters
Brilliant. Great video.
when i do the object on an select the empty i get a second larger tree ?
that fat god is hot
"Why do I always get these ones.." "I just offered you the other one." "I don't want a solution, I want to complain!"
Sums up our relationship pretty well
Can someone explain to me why a rig is needed at all? If the same animation can be done with regular bones, why waste time creating a rig?
Please lose the annoying background music. Thank you!
does your paid tutorial go over vertex and texture painting?
Why do these simple rigging tuts not show you how to just move a two simple blocks? 'go watch my previous modeling tutorial and I'll quickly talk over rigging and not explain it at all'
For your next stream I demand you make fakemon for my upcoming pokemon games; Pokemon Arms and Pokemon Legs.
This was so much fun 😂
That was so helpful. Many thanks
Damnit, how did I never realize this combination of modifiers for something like that.
Such a bloody straight to the point, clear tutorial - something I needed! You're such a legend keep up the good work!
This is amazing!
extremely useful and easy to follow tutorial
Symmetrise didnt work
Here’s the thing, say I wanna animate the legendary Godzilla walking but the issue is have is the tail, I want it to basically drag along the ground, is there like a physics thing I gotta do?
How do you do to mirror the control for the bones for the arm example
your tip about recalculating bone roll saved me! Most other rigging tutorials skip over that bit and just say to change the pole angle - but that didn't rectify the weird angles so animation was a nightmare. Cheers!
writing this to remind myself because someone else commented it: if symetrize isnt working apply all transform in object mode with cntrl+a
Beautiful ❤
Aweaome, tysm! What exactly is the difference between contrast of size and recognizable scale? Is it just that there isn't as much relatability in contrast of size as there is in the recognizable scale?
This is exactly what I needed to my project. The scenes with trees were in stand by untill I found a way to improve the trees I had there, but wasn't looking good.
amazing! thank you for this tutorial ❤❤❤🎉😊
How did you turn all your bones to sticks
I dont know when rotated axis dont make array some suggestion?
Incredible.
Reminds me of space engine kinda
I agree, worldbuilder should definitely be a job title! It's such an incredible job!
best video ever. thank you so much i was looking so long for something like this wowww!!!!
3:11 where
How.
Just a quick tip: For game assets, I recommend overlapping isles that are the same, so it occupies less space, receives more resolution and it's already mirrored.
If your auto-weights are failing, you have to merge the joined meshes into one single mesh.
This is SUCH a great overview, thank you!
10/10 video.
I'm just getting into using blender for game design so this was a huge help with getting to understand the general methodology
Please help! im in blender 4.1, my bones dont look like that and they also dont extrude new bones and i cant grab and freely move the top or bottom part its just the bottom part??????
do you have a 4.1 uodated vesion bc my volume bsdf isnt working like yours
Yo which animal did he sculpt?(nice model btw, your really talented dude)
At 4:32 somewhere you say what you need to do in the wrong order.
Can this be done in 4.1 ver
Thanks for the amazing tutorial, only a question, if i use cycles instead of EEVEE i do not have the the shadow options for the clouds, any work around?
I knew there was something about you that made invested me in your work! I stumbled upon your previous video on creating characters for gaming because I would like to create a game on continuing the youtube series I made back in high school. I do ninja warrior and I have somewhat of a parkour background xD so watching this was really exciting! Like, subscribed and just bought your character tutorial!
Very comprehensive, thank you!
Can i make these and just import it to ue65 and it's working?
How do you stretch the cube like that
A metal gear?!